Just give us Manahan before closing! We waited long enough and need someone to punish!
Nothing more to say...
Just give us Manahan before closing! We waited long enough and need someone to punish!
Nothing more to say...
Sacred Auric Herald [Powerful]
Perpetual Solstorm [Powerful]
Golden Dawn Monarch [Powerful]
Sanguine Fog Wreath [Powerful]
Dragonclaw Cape [Powerful]
Definetly what Tera needs ;^)
QuoteDer war sofort auf Stufe 50
Das ist weil du einen Reaper (Klingentänzer) erstellt hast, die starten immer auf lvl 50.
QuoteWo oder wie kann ich das aktivieren?
Du musst einen Char lvl 65 haben bevor du das EL System benutzen kannst. Anschließend einfach in das EL Fenster gehen und Punkte verteilen (300 am Anfang)
Any plans for compensation threea ?
Also why dont we get useful upgrade stuff through Elleons tokens and updated Banyakas?
This should only apply in combat against monsters (see BHS notes).
Also there are other wrong information in GF patchnotes:
-Illusion Archer Skill Stunning Trap Arrow: You can either decide Stunning Trap Arrow to Stare Trap OR Explosion Trap Arrow to Incendary Trap launch.
-Skill manuals: Should also be able to activate for Slayer and Archer the same as for the other classes, if we get Patch standing of 26.01.2022 K-Tera (compare https://playtera.co.kr/news/updates/827?page_from=1).
- Frostflower/Skylotus cards: One of these only costs 3 instead of 4 card points (compare picture below).

-Warrior Change: Patchnote states: " The ability to ignore physical resistance rises by approx. 33% in line with Physical Crit Power."
Thats wrong it should state: "Physical Critical Strike Power Proportional Physical Resistance Ignore Increase is reduced by about 33% compared to before" (compare https://playtera.co.kr/news/updates/759?page_from=1) ..
-TBA
Display MoreHello, as you may know the in-game leaderboard has a lot of problems due to dungeon abuse via 3rd party, to the point we now have 40 second runs for a 5 star dungeon.
In order to prevent this from happening I suggest the following:
-add a boss protection debuff on every dungeon based on the in-game dps meter, for example if a party member does more than what the developers allow for that class, the boss gets 20-40-60-80% progressive damage reduction based on the party DPS, lasting 10 minutes, so it cannot be bursted down with scripts, it will reduce the damage it receives;
-add a maximum damage output for the whole party, if this gets pushed through the boss debuff from above apllies;
-it will bring more balance to the dungeons for all classes with fixed damage output allowed;
-it doesn't punish players at all, all it does is increase dungeon timers so they can no longer be abused by scripts.
This leaves clean players totally unaffected by this change, lowering and almost nullifying all the benefits cheaters gets from abusing. This can be very easily done, there is no need for extra programming or detection, it can all be done with what is already available in a very short amount of time with little effort.
This way you don't have to apply punishments to anyone, not even a single warning, they can still use whatever 3rd party program they like but the benefits are no longer there and no action will be further needed against players, there is no need to ban/warn a single player. Even with gross abuse, 80% damage reduction will normalize things making it fair, for events like the Tera World Dungeon that can be turned off in a specific dungeon.
Nice idea such concepts exist in other games like Vindictus (there is a max dps limitation based on your equipment). However BHS understanding of class balancing is very poor. It would be a better idea to make Dps soft capped for all classes e.g. max DPS 25mio ( next patch Boss monster will have massive endurance but low HP so that ~15-20+ mio DPS will be max). Idk how to implement such stuff and doubt that it will happen but we will see.
Imagine the players in JTera participating in WDC tournament and getting their reward only in TT (since Japan doesnt allow money as a reward) just to get server closed

Es sollte so aussehen wenns richtig ist ka ansonsten Support anschreiben
Benutzt du denn den GF launcher oder Steam?
Falls GF Launcher: Du kannst die Zahnradsettings für jedes Game einzelnd einstellen. Wie gesagt guck einfach das da DE steht und restart den Launcher danach.
Für Steam: siehe hier Steam Version Sprache wechseln?
Wenn bei der Einstellung unter dem Zahnrad Deutsch steht sollte es gehen du musst aber wahrscheinlich einmal Launcher+Game neustarten.
Ich bin zu blöd den Client auf Deutsch umzustellen...
Im GF Client ist Spielsprache Deutsch eingestellt und sonst find ich nix, kann mir da wer helfen?
Client auf Deutsch einstellen: Oben neben deiner Email auf die Weltkugel klicken und Deutsch auswählen.
Spielsprache ändern: Zahnrad mit Einstellungen anklicken> Spielsprache auf Deutsch ändern.
Hoffe das ist hilfreich
Einfach das Skillfenster (standardmäßig auf der Taste K) öffnen, den jeweiligen Skill mit Linksklick gedrückt halten und auf den Platz in der Skillleiste ziehen.
You have to create a seperate support account (best case on the same Email as your Tera account) to contact support. You can then login via support page and contact support.
Update: BHS has fixed their rankings so that there are no more multiple party entrys. At least one correct decision for this event.
Source: https://playtera.co.kr/news/events/771?type_cd_from=4
Hello, this was already mentioned in the event rules (official website) from the beginning on:
- If the same character is present in the groups for 1st - 3rd place, the character in question will only receive the reward for the highest placement.
More details: World Dungeon Challenge: The Winners!
The question of the community is: Why does exactly the same party setup have multiple entries (not only EU region but in general as every region has this problem in the final ranking. It would be fine if some character has multiple entries for example you have switched at least one person of the group to have another entry. We want an explanation why did this problem occur. Different Party ID since it is another day or what? Even ingame rankings do not have such a system and everyone expected this event to work like ingame ranking.
There are some parties with exactly same group and multiple ranking entries (e.g. EU Rank 1 & 2 at the moment). Will this be fixed before the event ends or is this intended?
Dressing room does not contain all outfits and will be updated from time to time. Also some costumes in dressing room dont have the same name as the item itself so just search in armor outfit category.
Another point: Stage cleared during last week zest phase gave advantage because you can start the event at the stage you have accomplished during test phase. Why GF/BHS never mentioned this before the actual tournament started??^^
Some minor information:
-Star Lotus works in WDC Dungeon (should be disabled for fairness)
- Haste coin also disappears after entering WDC Dungeon
Also: Why dont we get uptrys for Otherworldly Shard in WDC Dungeon, so that everybody gets something from this event?
To be continued
i have already other level 70 character, so i click on skip the quest and i got all my awakening skill.
my character i create it last thursday in Mystel as popori slayer. i didn't change my race Char.
Yeah could be due to this. Tryed relogging etc? Also report to Support that you have skipped Awakening Quest maybe they then know something. Do u have In Cold Blood II or I in Skill list?